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	<title>Comments on: Adding depth to my programming ability</title>
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	<link>http://damieng.com/blog/2006/11/07/reaching-into-the-depth?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=reaching-into-the-depth</link>
	<description>A .NET developer in Redmond</description>
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		<title>By: Damien Guard</title>
		<link>http://damieng.com/blog/2006/11/07/reaching-into-the-depth#comment-1681</link>
		<dc:creator>Damien Guard</dc:creator>
		<pubDate>Fri, 10 Nov 2006 08:00:21 +0000</pubDate>
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		<description>I&#039;ll stick with C++ while I&#039;m learning Ogre through the book to avoid confusion.&lt;br /&gt;&lt;br /&gt;Then I&#039;ll probably be in a much better position to consider whether I want to go C# or C++.&lt;br /&gt;&lt;br /&gt;[)amien</description>
		<content:encoded><![CDATA[<p>I&#8217;ll stick with C++ while I&#8217;m learning Ogre through the book to avoid confusion.</p>
<p>Then I&#8217;ll probably be in a much better position to consider whether I want to go C# or C++.</p>
<p>[)amien</p>
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		<title>By: Steve</title>
		<link>http://damieng.com/blog/2006/11/07/reaching-into-the-depth#comment-1680</link>
		<dc:creator>Steve</dc:creator>
		<pubDate>Fri, 10 Nov 2006 04:21:53 +0000</pubDate>
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		<description>Like I mentioned to you, if you want to avoid nasty old native code you can stay in warm-and-fluffy .Net 2.0 if you use &lt;a href=&quot;http://www.ogre3d.org/wiki/index.php/MOGRE&quot;&gt;MOGRE&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Never used it myself but pjcast likes it enough to base his OgreStudio tool on it.</description>
		<content:encoded><![CDATA[<p>Like I mentioned to you, if you want to avoid nasty old native code you can stay in warm-and-fluffy .Net 2.0 if you use <a href="http://www.ogre3d.org/wiki/index.php/MOGRE">MOGRE</a></p>
<p>Never used it myself but pjcast likes it enough to base his OgreStudio tool on it.</p>
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