[{"data":1,"prerenderedAt":158},["ShallowReactive",2],{"blog:2006:xna-game-studio-beta-2-has-xbox-360-support":3,"blogMore-Development":122,"comments-xna-game-studio-beta-2-has-xbox-360-support":135},{"_path":4,"_dir":5,"_draft":6,"_partial":6,"_locale":7,"title":8,"description":9,"date":10,"category":11,"tags":12,"excerpt":16,"body":40,"_type":111,"_id":112,"_source":113,"_file":114,"_stem":115,"_extension":116,"url":117,"wordCount":118,"minutes":119,"commentCount":119,"image":120},"/blog/2006/xna-game-studio-beta-2-has-xbox-360-support","2006",false,"en","XNA Game Studio Beta 2 has Xbox 360 support","Yesterday I predicted the ability to run XNA code on our Xbox 360’s today.","2006-11-02T02:34:08+00:00","Development",[13,14,15],".NET","Xbox","XNA",{"type":17,"children":18},"root",[19,35],{"type":20,"tag":21,"props":22,"children":23},"element","p",{},[24,33],{"type":20,"tag":25,"props":26,"children":32},"img",{"className":27,"src":30,"alt":31},[28,29],"screenshot","right","https://img.damieng.com/blog/xnabeta2.png","Screenshot of the XNA Game Studio 360 registration window",[],{"type":34,"value":9},"text",{"type":20,"tag":21,"props":36,"children":37},{},[38],{"type":34,"value":39},"We’re not quite there yet but we are a lot closer than most people believed this time yesterday.",{"type":17,"children":41,"toc":106},[42,50,54,59,64,69,74,81,97],{"type":20,"tag":21,"props":43,"children":44},{},[45,49],{"type":20,"tag":25,"props":46,"children":48},{"className":47,"src":30,"alt":31},[28,29],[],{"type":34,"value":9},{"type":20,"tag":21,"props":51,"children":52},{},[53],{"type":34,"value":39},{"type":20,"tag":21,"props":55,"children":56},{},[57],{"type":34,"value":58},"Contrary to preliminary info on beta 2 of XNA Game Studio before it release it DOES in fact contains the necessary pieces for 360 development.",{"type":20,"tag":21,"props":60,"children":61},{},[62],{"type":34,"value":63},"Specifically the registration window inside XNA Game Studio, shown here, the XnaTrans.exe tool for transferring builds over to the 360 and a surprise XNA Remote Performance Monitor for Xbox 360 tool.",{"type":20,"tag":21,"props":65,"children":66},{},[67],{"type":34,"value":68},"I believe we have all the software we need right now. All we need Microsoft to do is to enable the Xbox 360 side, most likely a menu option alongside the Connect to media PC that’ll throw the connection key up on the screen that the PC side needs.",{"type":20,"tag":21,"props":70,"children":71},{},[72],{"type":34,"value":73},"If anyone from the XNA team wants to turn mine on for testing my gamertag is DamienG ;-)",{"type":20,"tag":75,"props":76,"children":78},"h2",{"id":77},"update",[79],{"type":34,"value":80},"Update",{"type":20,"tag":21,"props":82,"children":83},{},[84,86,95],{"type":34,"value":85},"It would seem the XNA team are prohibited from allowing beta code to run on retail Xbox 360’s :( Let’s hope they get to a 1.0 release sooner rather than later. A comprehensive look at the other beta 2 changes can be found at the ",{"type":20,"tag":87,"props":88,"children":92},"a",{"href":89,"rel":90},"https://blogs.msdn.com/xna/archive/2006/11/01/beta-2-changes-part-i.aspx",[91],"nofollow",[93],{"type":34,"value":94},"XNA Team Blog",{"type":34,"value":96},".",{"type":20,"tag":21,"props":98,"children":99},{},[100],{"type":20,"tag":101,"props":102,"children":103},"em",{},[104],{"type":34,"value":105},"[)amien",{"title":107,"searchDepth":108,"depth":108,"links":109},"",2,[110],{"id":77,"depth":108,"text":80},"markdown","content:blog:2006:xna-game-studio-beta-2-has-xbox-360-support.md","content","blog/2006/xna-game-studio-beta-2-has-xbox-360-support.md","blog/2006/xna-game-studio-beta-2-has-xbox-360-support","md","/blog/2006/xna-game-studio-beta-2-has-xbox-360-support/",206,1,{"className":121,"src":30,"alt":31},[28,29],[123,127,131],{"title":124,"date":125,"url":126},"HTML5 Video Cheatsheet: Optimizing videos for the web","2025-12-05T00:00:00Z","/blog/2025/html5-video-cheatsheet/",{"title":128,"date":129,"url":130},"Transactions in the MongoDB EF Core Provider","2025-10-25","/blog/2025/mongodb-explicit-transactions/",{"title":132,"date":133,"url":134},"Queryable Encryption with the MongoDB EF Core Provider","2025-09-22","/blog/2025/mongodb-queryable-encryption/",[136],{"_path":137,"_dir":138,"_draft":6,"_partial":6,"_locale":7,"title":139,"description":140,"id":141,"name":142,"email":143,"avatar":144,"url":145,"date":146,"body":147,"_type":111,"_id":155,"_source":113,"_file":156,"_stem":157,"_extension":116},"/comments/xna-game-studio-beta-2-has-xbox-360-support/1673","xna-game-studio-beta-2-has-xbox-360-support","1673","Any idea whether you'll have the same 50Mb limit that LiveArcade enforces? If so, I wonder if that has to include the XNA runtime too...",1673,"Steve","steve@stevestreeting.com","https://www.gravatar.com/avatar/fbe8cc9ac5bc8797382e01e10f5f8e33?r=pg&d=retro","https://www.stevestreeting.com","2006-11-02T16:51:36",{"type":17,"children":148,"toc":153},[149],{"type":20,"tag":21,"props":150,"children":151},{},[152],{"type":34,"value":140},{"title":107,"searchDepth":108,"depth":108,"links":154},[],"content:comments:xna-game-studio-beta-2-has-xbox-360-support:1673.md","comments/xna-game-studio-beta-2-has-xbox-360-support/1673.md","comments/xna-game-studio-beta-2-has-xbox-360-support/1673",1779264594406]