Posts in category display - page 14

Speedway

A 2018 creation designed in BASIN for games that want an aggressive angular appearance often associated with motor-sports and other such events.

Both bold and regular weights are included and they are readable even for long blocks of text although a proportional renderer and an extra 1 pixel of vertical spacing would really make this pop.

Space Opera

I created this font in 2018 as a tribute to the Star Wars logo.

The letters work well for a monospace as many glyphs fill the width with joining lines. It manages to be a flowing font without the jagged edges loops and diagonals impose.

It works surprisingly well for titles and lists and isn’t too bad even for full blocks of text.

Sketcher

I created this font around 2006 for BASIN as a throwback to another 80s kid toy - the Etch-a-Sketch. A bold was added in 2019.

Trying to draw text while turning two knobs, one for each axis, required co-ordination - c-ordination that neither I nor anyone else I knew possessed. On a good day it would look like this.

This font looks okay on title screens but only a masochist would force people to read large blocks of text and you’d have to be truly evil to use this in a text adventure.

Shuriken

A mid-2020 font that needed a bit of a push over the line to make it work. Angular and sharp with overshoots and pointed serifs.

The font is very easy to read on titles and menus and can be used for body copy at a pinch. It is certainly more readable than many other aggressive/horror-themed fonts.