Posts in category display - page 22
I designed this font in 2018 in BASIN drawing inspiration from my memory of Mortal Kombat (hence the name).
Like my Tentacle Font my memory of what the font was versus what Googled screenshots are quite different (the arcade font is thicker, rounder and more decaying depending on what version and text you’re looking at). Mostly this font is more of the style of the FIGHT! message.
Still, this font looks great on title screens and even works okay for text adventures at a pinch.
I’d already done Broadwary and two variants of Cinema - why another 20s art-deco font? Well, the simple reason is I don’t think either of them shows enough flair.
Created in 2019 this font contains more brazen curves and angles and is much more aligned with the actual ‘Broadway’ font created in the 1920s. It’s my favorite of the three and the extra bold heavy version is quite extreme. There’s also a more restrained bold and an open variant included too.
It works well for everything from prose and dialog through to titles and lists.
There are times when designing a font you just doodle a few characters and it flows through to define the rest of the font. Egyptian Mercy is one of these that I thought up in 2006 and was original enough that I’d spend hours trying to come up with a real TrueType scalable version - an effort that got nowhere once the realization came that the charm and effect derived entirely from square pixels.
In typography terms, Egyptian has a specific meaning - one that I’ve completely ignored here in favor of the more common idea of hieroglyphics with crazy square spirals and triangles standing in for circles to give it also a futuristic feel. It mostly reminds me of the architectural details in Deckard’s apartment in Blade Runner.
It works very well for unique looking titles, menus, and pop-ups but you’d been hurting players if you tried to set a whole text adventure in this.
Can be seen in Scroll of the Time Lords.
A 2006 creation once again for BASIN this time taking the idea of a solar eclipse to fonts and filling in all the counters. The style was quite popular in the 80s with Electronic Arts using a similar thing for their EOA logo.
This font like all no-counter fonts is very hard to read and should be used sparingly for titles.