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I designed this font some time back in the 90s using Artist II as a tribute to the font used by Datel Electronics on their products and ads (they used something less extreme by the time they became a 16-bit Action Replay only shop).
I subsequently found out the font is STOP created in 1971 by Italian type designer Aldo Novares. There is quite a variance as I only had the letters in Datel’s ads to go by and even then it was a bit of a liberal interpretation.
A second “Replay” variant was added in 2019 and a “Tron” variant that uses the Tron: Uprising style of capitals later in 2020.
The font works well for titles and is also usable for small runs of text/lists.
Can be seen in Astronaut Labyrinth.
I created this font around 2006 for the BASIN package.
The inspiration - and name - come from the bold bubbly fonts of 1970’s disco and album covers.
It works for titles and surprisingly well for large runs of text like adventure games and the world definitely needs more games set in the 70s!
I designed this font in 2005 with the unoriginal name Top Heavy Bold. It is re-released here under the name Crews.
It is a very bold font with a strong weight that is focused on the top of the glyph.
It works well for titles, lists, and paragraphs full of descriptive text and prose.
I created this font in 2018 thinking about the old flowing chrome letters of 60s refrigerators. It breaks the horizontal line a little bit to make it more practical.
This font works great for titles and lists but also can work quite well for descriptions and prose too if you want an italic hand that is a bit more regular than many scripts.