Posts in category display - page 26

BowAndArrow

I designed this font in 2019 in BASIN as a very bold and angular font.

It works great for titles and headings and descriptive prose providing the screen isn’t too fuzzy.

Blood Rain

I created this font in 2007 as a dark, brooding, oppressive font that instills a sense of dread - or at least as much as you can with a handful of pixels.

It is a bold font with a limited vertical height to facilitate the single-pixel-wide streaks.

This font is still readable enough for a chilling text adventure.

Can be seen in Vampire Vengeance, The Adventures of Jane Jelly:The Treasure of Zedin, Atro Phobos, Somewhere in Hell.

Bamboo

I designed this in 2006 for use with BASIN, and it was called “Woody Tastic” as part of my misguided plan of naming fonts after people in the Spectrum emulation scene.

It now has a new name - Bamboo - that better reflects the style of bent bamboo sticks lashed together with leaves and could be thematic for a text adventure set on a desert island.

You should probably experiment with how well it renders for your intended audience as it has detail that can easily get lost.

Babyteeth

Baby Teeth was designed by Milton Glaser in 1964, inspired by a hand-painted sign in Mexico City. Glaser used the design for his famous Bob Dylan poster in 1966.

No official digital version exists, but I hope this 8x8 bitmap interpretation lets some of the flavors of the original shine through.

It works well for titles and dialog screens, but paragraphs of text should be avoided.