Posts in category display - page 9
This font has been sitting in my incomplete folder for probably well over a year. I couldn’t decide what to do with it. It looks different enough from my other fonts but is also quite inconsistent. Attempts at making it more consistent resulted in a complete loss of flavor.
I showed this to a couple of people at the Seattle Retro Computing meetup - one guy there was specifically interested in 8x8 fonts for a SEGA Master System game he’s creating and they both liked it so… here it is along with an additional bold-variant.
It works pretty well in all scenarios, as with a lot of these fonts a proportional renderer would make it shine.
Artist II is the art program that got me hooked on creating fonts with its built-in font editor. I picked it up in a bundle with a mouse and interface from Datel in the 80s and could barely put it down. Artist II came with a few fonts - a bold font, a futuristic font, and most interestingly, a Blackletter/Old English font that amazed me for so many years to come.
In 2019 I thought I’d try designing a blackletter, specifically the Textura style. I intentionally avoided looking at the “Old English” one from The Artist II to avoid similarities, and I’m glad I did. While that font had narrow non-bold lower-case, mine takes on a thicker, more stand-out style. Both fonts struggle to get the necessary curves and flourishes in the capitals, but with only 8x8 pixels, your options are limited. Along the way, I tried an alternative style which resulted in Scribe.
This font works pretty well for runs of text and prose but avoids using capital letters next to each other as the density can turn it into something quite incomprehensible.
A 2019 creation that managed to escape the _Incomplete folder in early 2020. It is aggressive, angular, and very tightly compressed.
Despite the compressed vertical height, it works well for titles and large runs of text at least on clear RGB screens and emulators.
With some tweaks to the symbols, you could render this font with just 6 vertical pixels if using a custom renderer. On a Spectrum that would give 32 lines instead of the usual 24.
Created in late 2019 and inspired by the original RoboCop logo this font is bold, chunky, industrial and angular.
It works well for titles, menus and short lists. Larger blocks of text can be quite hard to read.