Posts tagged with bold - page 4
I designed this font in 2019 but didn’t polish it up until 2020. I’d held back expecting to create some different variant or for some other font to otherwise intersect into a typeface but it never happened.
The font works quite well for futuristic styled games when used sparingly - large paragraphs of text can however be hard to read given the limited x-height.
Probably created sometime towards the end of 2019 and dusted off in 2020 Reflex is an oblique font that leans back instead of forward. It’s an unusual style that I’ve only seen in real life when my left-handed schoolfriend slanted back in his exercise books.
This font works pretty well for all areas of text although it can be difficult to identify some words in some scenarios so be careful with usage.
In 2019 I attempted an 8x8 pixel version, but it required a fair bit of back and forth until I found something I feel captured the spirit of it.
This typeface, despite the flair on capitals and numerics, is easy to read. Partly this is thanks to the restrained lower-case glyphs. It works well in all scenarios where you want a modern-looking bold font.
Introduced in 1937 Peignot (pronounced Pen-yoe) is a classic font with a distinctive lower-case that consists of mostly restyled capitals. A revival in the 70s and various TV shows through the 80s and 90s, including the first three seasons of Seinfeld, brought it back into the public eye.
I created this font in 2019 in BASIN as an adaptation, and it fits surprisingly well.
This font works great in a variety of scenarios but certainly exudes a classical French style.