Posts tagged with cutout - page 2
A 2019 creation that managed to escape the _Incomplete folder in early 2020. It is aggressive, angular, and very tightly compressed.
Despite the compressed vertical height, it works well for titles and large runs of text at least on clear RGB screens and emulators.
With some tweaks to the symbols, you could render this font with just 6 vertical pixels if using a custom renderer. On a Spectrum that would give 32 lines instead of the usual 24.
Created in late 2019 and inspired by the original RoboCop logo this font is bold, chunky, industrial and angular.
It works well for titles, menus and short lists. Larger blocks of text can be quite hard to read.
A late 2020 BASIN production inspired by the aggressive typeface found on tuner cars and logos with cut-outs and an almost stencil bold look.
This type can work very well on titles and menu screens and at a pinch on some stats screens providing generous spacing between elements.
I created this font in 2019 using BASIN, and it is somewhat of an intersection between Needlecast (low height), Orbiter (open counters) and Datel Tribute (incomplete strokes).
The uniform lines and edges give it a futuristic feel, while broken segments hint at neon signage.
It works okay for titles and short runs of text.
Can be seen in ZXS SPYCTRUM MISSION.