Posts tagged with futuristic - page 2

Quaked

I designed this font back in 2020 after seeing a screenshot of Star Quake - a game I very much enjoyed in my youth that had some nice early 8x8 typography.

That said it was a little uneven and a bit too similar to some of the other magnetic inspired fonts so I went away and came up with something that has a feel of a magnetic one but puts the bulge on both sides to give the characters a stepped angular feel.

It works quite well for large runs of text but is much nicer on a title screen or menu.

JumpZone

An early 2020 effort that went through a few iterations having been originally inspired by the open contours of the Xenon II logo from the legendary game by The Bitmap Brothers.

The font looks pretty great on an LCD and is readable for titles and lists but is a stretch for long runs of text. I’m interested to know how it looks on a CRT - it could either blur enough that the open counters just look light or it could become an unreadable mess. It probably depends very much on the quality of the CRT and the connection (RGB should be okay, composite probably not). The yellow/cyan fringing on the Spectrum could play real havoc with this one.

The darker “full” variant has more weight to it and might work better in some fuzzy environments.

CannonFire

Occasionally when working on a font, I’ll struggle with a specific glyph and push it in different ways to find something that works. Sometimes, the “very different” will lead to a font entirely on its own, which led to CannonFire.

It’s very angular, sharp in places with very distinctive uppercase and tight lowercase. As is often the case with narrower fonts, you really could do with a proportional renderer here to get the characters much closer together.

It’s quite pleasant for titles and options screens, and you can use it for short runs of text. There are a bold variant and an “open” variant that opens up some of the counters.

Striker

An early 2020 release that has sat languishing for some time before publication. There’s some similarity with Reynolds which has held it back but when you look at screenshots in both there’s quite a subtle difference in the font size and choices in edges and letterforms.

While Reynolds would look nice on the side of a starship this one would look better on a crate or munition in a sci-fi environment. It works quite well on lists and information screens. The bold variant works okay for prose as well but the lighter weights feel too stretched for comfortable reading.