Posts tagged with futuristic - page 4
I designed this font in 2018 initially as a rectangular version of the 1920s Cinema but it quickly took on a feel of its own and with some narrowing of the glyphs and alternative flair switched style completely and detached from the past entirely.
Now it almost feels like a stream of binary 1s and 0s flying out of a device port…
This font very well for titles and list screens but a little heavy on the eyes for long runs of text like text adventures.
I designed this font in 2019 using BASIN as an interpretation of the circa-1965 font ‘Gemini Computer’.
While heavily influenced by magnetic fonts of the time it isn’t designed as such and instead takes on a strong aggressive use of blocks to achieve a style that breaks away from the oft-used “futuristic” MOCR style fonts.
This font works surprisingly well for long runs of text like adventure games and has a somewhat chaotic futuristic feel.
A second variant has been added called ‘Gemini Radar’ that echos the last column of pixels one offset off to give an ‘echo’ feel. Use this sparingly.
A 2005 creation for BASIN with aggressive styling and flair - I’m sure there was some specific inspiration for this one but I’m at a loss as to where it came from.
This font works well for titles and lists but can be a bit extreme for large runs of text. Having bold and non-bold can help add some variety to lists and titles.
A 2018 digital take on the District font that started as just one variant but as the other styles of District grew it made more sense to split it out into its own so it could get bold, outline, and bold outline variants without making the former typeface collection too large.
While the font is not too dissimilar to District the angular and sharp edge contrasts give it quite a different feel and it is much better suited for tech-inspired scenarios. The non-outline versions work great for all scenarios and the outlines can work great for titles when the background is lighter than the font color.