Posts tagged with futuristic - page 5

Sector

I drew these fonts in 2018 and 2019 using BASIN. They are inspired by the cracking intros and tools from the Commodore Amiga ‘Warez’ scenes of the 90s.

Sector Zero starts from the most angular - zero pixels removed from corners - trough to the most extreme in Two where two pixels on each axis are removed on selected curves. The “One” variant removes just a single pixel from those corners to act as the in-between style.

These fonts look futuristic and edgy in a slightly retro style and work well on titles or for small to medium runs of text. A proportional renderer would also do them wonders.

Reynolds

I seem to have this knack for creating a font based on memories and when I compare it to the actual thing it’s quite different. This happened once again with this font which I thought I was drawing in 2018 in the style of some text I’d seen in Firefly and Serenity and so named it Reynolds after Captain Malcolm Reynolds. Searching online shows no such typographical style in Firefly at all!

This is a semi-futuristic font that would look good on the side of a starship though.

Can be seen in Last Train to Tranz-Central and ZHL.

Ramscoop

A 2018 creation designed to give a recess or inset feel on the thick stems originally named Recess. In 2020 an angled variant was added and a new name adopted to make it suitable for an addition.

This font works okay for titles and very short runs of text. It also only really works if the text is lighter than the background.

Outer

A font I think I started in 2018 and wrapped up in 2019. It certainly shares some similarities with others but has enough uniqueness that once placed on a screenshot things look quite different.

It is chaotic, bold, and angular and works surprisingly well for long runs of text as well as the usual titles, scoreboards, and options screens.

Fixes, tweaks and a “serif” version with just a few extra flourishes were added in 2020.