Posts tagged with hand - page 2


Another one that started in 2019 that took some time to polish-off for release. The challenge here was to try and get a very clean looking flowing hand-written type. I’d already had a go with the hand-written style in Forgotten and a flowing type in Coolant but not both together. It’s especially challenging in a mono-space font because joining the characters is important and you don’t want long horizontal strokes creating ‘dashes’ between letters.

I think it came out quite well. It’s readable (at least on LCD screens, I have yet to try it on a CRT) and can even work for text adventures if your audience can read “cursive” (most people interested in text-adventures are old enough to be able to read/write it I suspect but it’s probably not a bad idea to let them toggle to something simpler).


I created this font in 2020 with a little bit of inspiration from Defender of the Crown on the Amiga that I’d done a TrueType version of reproduction of a while back. I added semi-bold and bold variants in early 2021.

Taking the cues of a narrow old-style I set out to create something from scratch that was also taller with a different approach to flourishes and angles.

It works very well for all on-screen scenarios but a proportional renderer or 6-pixel wide renderer would do it the most justice.


Uncial is a style of lettering used between the 4th to 8th century by Latin and Greek scribes. As you can imagine this 2006 BASIN production had its work cut out (and a typo meant it was called Unical).

It has an old hand feel to it but not in the soft geometric way that many a Zenobi text adventure has. It’s more angular with small capitals taking the place of the odd lower case.

While the text is quite readable and works great for titles the small-caps lower-case can make large runs of text difficult to scan even if individual letters are easy to identify.

Can be seen in Knights & Chalices and Booty: The Remake.


A 2019 BASIN production that went exploring the gap between my hand-written styles (Journey, Marais, Homestead) and humanist sans (Envious, Magic 5) etc. As my own handwriting is somewhat of a print this resonated well with me and I was pleased with the result.

This font can be used for titles but looks best for long sentences of prose and would work well in a first-person text adventure. Given the small size of the text it would also benefit from a proportional text renderer.