Posts tagged with heavy - page 3
Created in late 2019 and inspired by the original RoboCop logo this font is bold, chunky, industrial and angular.
It works well for titles, menus and short lists. Larger blocks of text can be quite hard to read.
Another recent 2019 design this time taking inspiration from the posters of 60s movies like Alfred Hitchcock’s Vertigo.
This font has a lot of energy and some chaos plus a dash of datedness from the simply woodblock-like structure.
This style works well for not only title screens but text adventures and large runs of text and even looks great with standard fixed-width 8-pixel rendering.
A 2006 BASIN creation that’s unashamedly bold and a little reminiscent of many a cover tape back in the day.
Not too much to say about this one - it’s super-simple and bold with little in the way of flourishes and works for titles and can be used for dialog and prose although it can get a bit hard to read in descriptive text adventures.
Can be seen in Quahappy.
I drew this font in 2019 using BASIN. It is inspired by block-printed Wanted Posters of the Wild West that were later codified in the 1938 font PlayBill. Of all the 8x8 fonts I’ve created this was one of the most frustrating. Trying to get the essence of large blocky serifs into a space that just didn’t allow it was challenging.
This font looks good for any western themed games where you have some control over the vertical spacing otherwise the letters will just run into each other as there simply weren’t enough pixels left to leave a horizontal row unused.