Posts tagged with horror
A 2020 BASIN production with a sharp aggressive type with pointed vertical strokes.
It works quite well as titles and headings and can be readable in short runs of text with generous vertical spacing.
Can be seen in Danterrifik II.
A mid-2020 font that needed a bit of a push over the line to make it work. Angular and sharp with overshoots and pointed serifs.
The font is very easy to read on titles and menus and can be used for body copy at a pinch. It is certainly more readable than many other aggressive/horror-themed fonts.
I designed this font in 2018 in BASIN drawing inspiration from my memory of Mortal Kombat (hence the name).
Like my Tentacle Font my memory of what the font was versus what Googled screenshots are quite different (the arcade font is thicker, rounder and more decaying depending on what version and text you’re looking at). Mostly this font is more of the style of the FIGHT! message.
Still, this font looks great on title screens and even works okay for text adventures at a pinch.
Another font I created for the BASIN package around 2006 specifically designed with wilderness adventure games in mind.
The text is partly upright, partly slanted, all full of curves, and breaks like trees in a long-dead and petrified forest.
The font is quite readable despite the flourishes, tails, and high pixel density and works well for long runs of text such as adventure games.
Can be seen in Vindius: The Videogame.