Posts tagged with magnetic
Despite using small-caps for the lower-case it is quite readable and can work well in the right prose-light setting.
I created this font in 2019 using BASIN and it is based on the System X3 font by Paul Prue. It takes the concept of the magnetic ‘bump’ and puts it in unusual places with extra dots and unexpected curves and lines. The result is something quite aggressive and bold.
It works well for titles and small amounts of options/list screens but should not be used for large runs of text or prose.
A font I think I started in 2018 and wrapped up in 2019. It certainly shares some similarities with others but has enough uniqueness that once placed on a screenshot things look quite different.
It is chaotic, bold, and angular and works surprisingly well for long runs of text as well as the usual titles, scoreboards, and options screens.
I designed this font back in the late 80s on the Spectrum using Artist II and this ‘futuristic’ style has long been a staple of games and is one of the more generic-looking magnetic-reader influenced types.
The font works okay for large runs of text and great for titles, dialog boxes and pop-ups although some of the other styles of this I’ve worked on offer more a more unique take on this (see the consider section for those)