Posts tagged with oblique - page 2
A 2019 BASIN production with a fast aggressive angular style suitable for racing games.
This font works great for titles and lists but can be a bit difficult to read for long runs of prose.
A 2018 creation designed in BASIN for games that want an aggressive angular appearance often associated with motor-sports and other such events.
Both bold and regular weights are included and they are readable even for long blocks of text although a proportional renderer and an extra 1 pixel of vertical spacing would really make this pop.
This font originally designed in 2006 for BASIN saw some tweaks for the 2019 release. It was designed to look sleek, angular, and industrial.
One advantage of having these simulated screenshots is they help with design, spacing, and consistency which is all but impossible inside most bitmap font editors.
This update sees revisions to !Ii3 to iron out some inconsistencies. It works well for short and long runs of text where you want something that feels fast, industrial or mechanical without being too in-your-face.
The font is a fresh creation from 2020 that started as playing with one letter in another font that ended up going in a different direction, then splitting the font off and redoing all the other glyphs in the new style. That tends to happen quite a lot these days.
The oblique is a nice angle, implies some speed and punch, while the soft tail off the top left gives it a bit of flair and playfulness. It’s almost like an oblique version of Mach4, I guess.
It’s not too bad for long runs of text, but the spacing may be too off-putting unless you can drop in a proportional renderer.