Posts tagged with sharp

Beastly

Everyone has some significant inspirations in their life that leak through and Shadow of the Beast (2 specifically) was one of mine. Seeing that gorgeous artwork and the music that changed depending where you were (I still hum it today) really changed my opinion of what computers could do.

I’ve tackled some of the style before with Razor inspired more by the Psygnosis logo and Roger Dean logo but this type is more inspired by the artwork in the game. The game itself actually does have quite a nice font but it’s quite different from this - perhaps I’ll figure out a way of getting all those up online somewhere at a later date.

The all-caps works very well as special attention was given to keeping the M and W from touching other characters and the lowercase is still quite readable and would work in a other-worldly low-tech scenario.

Quaked

I designed this font back in 2020 after seeing a screenshot of Star Quake - a game I very much enjoyed in my youth that had some nice early 8x8 typography.

That said it was a little uneven and a bit too similar to some of the other magnetic inspired fonts so I went away and came up with something that has a feel of a magnetic one but puts the bulge on both sides to give the characters a stepped angular feel.

It works quite well for large runs of text but is much nicer on a title screen or menu.

JumpZone

An early 2020 effort that went through a few iterations having been originally inspired by the open contours of the Xenon II logo from the legendary game by The Bitmap Brothers.

The font looks pretty great on an LCD and is readable for titles and lists but is a stretch for long runs of text. I’m interested to know how it looks on a CRT - it could either blur enough that the open counters just look light or it could become an unreadable mess. It probably depends very much on the quality of the CRT and the connection (RGB should be okay, composite probably not). The yellow/cyan fringing on the Spectrum could play real havock with this one.

The darker “full” variant has more weight to it and might work better in some fuzzy environments.

Streetdoc

I think I started this font in 2019 and polished it off some time in 2020. It sat unfished for quite some time as I was reluctant to publish fonts with no lowercase which somewhat constrains what can be done when you don’t have adequate space for ascenders or descenders.

With the release of Localhost and Valour which both use smaller caps to avoid this limitation I’ve got over it and moved on. This design actually works quite well and is the sort of type I’d expect to find on a Shadowrun universe medical van or other road transport.

It doesn’t work too badly for long blocks of text but if you set an adventure game in it don’t be surprised when they call for your head.