Posts tagged with sharp - page 4
A mid-2020 font that needed a bit of a push over the line to make it work. Angular and sharp with overshoots and pointed serifs.
The font is very easy to read on titles and menus and can be used for body copy at a pinch. It is certainly more readable than many other aggressive/horror-themed fonts.
I seem to have this knack for creating a font based on memories and when I compare it to the actual thing it’s quite different. This happened once again with this font which I thought I was drawing in 2018 in the style of some text I’d seen in Firefly and Serenity and so named it Reynolds after Captain Malcolm Reynolds. Searching online shows no such typographical style in Firefly at all!
This is a semi-futuristic font that would look good on the side of a starship though.
While the font can be too difficult to read for large blocks of text it shines on status and list screens as well as titles and menus.
The alternative ‘Razor Rust’ is actually a much earlier iteration of this font (it went through so many) that actually complements it nicely and has a much rougher feel.
Can be seen in Ludum Dare.
Another 2019 creation this has been sitting in the _Incomplete folder in one form or another it could be older. I believe Precinct 90 was the original the others fonts were based upon, the 90 referring to the right-angled corner that was removed, the 180 referring to two corners shaved and the 0 leaving it square on all corners.
The heights range from a zero variant to a tiny one and an “I can’t believe I went with 4 vertical pixels” bit variant. Overall it’s a similar concept to Sector but with a different final feel and look. The Precinct 180 variant feels like the typography on the side of a Blade Runner Police Spinner which led to the name Precinct.
All of these work well for titles and options screens and the 0 variants work quite well for large runs of text unlike the 180 variant.