Posts tagged with small - page 2

Fusion Drive

A 2019 creation that managed to escape the _Incomplete folder in early 2020. It is aggressive, angular, and very tightly compressed.

Despite the compressed vertical height, it works well for titles and large runs of text at least on clear RGB screens and emulators.

With some tweaks to the symbols, you could render this font with just 6 vertical pixels if using a custom renderer. On a Spectrum that would give 32 lines instead of the usual 24.

ZX Palm

The original Palm Pilot went on sale in March 1996 and sported 128kb of RAM, a 16Mhz Motorola MC68328 processor, and a tiny 160x160 monochrome display. Such a low-res display necessitated a small bitmap font, and the 16MHz CPU meant they could easily take advantage of proportional rendering to squeeze even more on-screen.

The crispy clean font they came up with remained unchanged through many years of Palm’s success across many devices until the platform moved to Windows CE.

I recreated the font using BASIN, and it is almost identical except for a few tweaks to the descenders. I transposed both the regular weight and bold weights. To take full advantage of these fonts, you should use a proportional renderer such as FZX.


This typeface is a 2019 BASIN production exploring the gap between my hand-written (Journey, Marais, Homestead) and humanist-sans (Envious, Magic 5) fonts. As my hand-writing is somewhat of a print, this resonated well with me, and I was pleased with the result.

This font can be used for titles but looks best for long sentences of prose and would work well in a first-person text adventure. Given the small size of the text, it would also benefit from a proportional text renderer.


Another 2019 creation this has been sitting in the _Incomplete folder in one form or another it could be older. I believe Precinct 90 was the original the others fonts were based upon, the 90 referring to the right-angled corner that was removed, the 180 referring to two corners shaved and the 0 leaving it square on all corners.

The heights range from a zero variant to a tiny one and an “I can’t believe I went with 4 vertical pixels” bit variant. Overall it’s a similar concept to Sector but with a different final feel and look. The Precinct 180 variant feels like the typography on the side of a Blade Runner Police Spinner which led to the name Precinct.

All of these work well for titles and options screens and the 0 variants work quite well for large runs of text unlike the 180 variant.