Posts tagged with space


A 2021 alternative-take on the 80s-flavoured NASA-style typography. Unlike previous typefaces in this style (see Also Consider) this one takes a softer and more rounded approach on the upper-case and a more traditional humanist look on the lower-case.

The result is something that still feels like that 80s idea of space but is much more readable and approachable and therefore works quite well for text adventures and large copy while still punching out style when the capitals or ALL CAPS come into play.

Ion Drive

A 2019 creation that managed to escape the _Incomplete folder in early 2020. It is aggressive, angular, and very tightly compressed.

Despite the compressed vertical height, it works well for titles and large runs of text at least on clear RGB screens and emulators.

With some tweaks to the symbols, you could render this font with just 6 vertical pixels if using a custom renderer. On a Spectrum that would give 32 lines instead of the usual 24.


An early 2020 effort that went through a few iterations having been originally inspired by the open contours of the Xenon II logo from the legendary game by The Bitmap Brothers.

The font looks pretty great on an LCD and is readable for titles and lists but is a stretch for long runs of text. I’m interested to know how it looks on a CRT - it could either blur enough that the open counters just look light or it could become an unreadable mess. It probably depends very much on the quality of the CRT and the connection (RGB should be okay, composite probably not). The yellow/cyan fringing on the Spectrum could play real havoc with this one.

The darker “full” variant has more weight to it and might work better in some fuzzy environments.


Occasionally when working on a font, I’ll struggle with a specific glyph and push it in different ways to find something that works. Sometimes, the “very different” will lead to a font entirely on its own, which led to CannonFire.

It’s very angular, sharp in places with very distinctive uppercase and tight lowercase. As is often the case with narrower fonts, you really could do with a proportional renderer here to get the characters much closer together.

It’s quite pleasant for titles and options screens, and you can use it for short runs of text. There are a bold variant and an “open” variant that opens up some of the counters.