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8 Visual Studio debugging tips – debug like a boss  

There are so many useful debugging features built into Visual Studio that aren’t well-known. Here are a few my favorites including some recent finds in VS 2013.

1. Breakpoint inside a lambda

If you click the left gutter to set breakpoints you could be easily mislead into thinking breakpoints happen at line level.

You can actually insert a breakpoint inside parts of the line such as inside a lambda in your LINQ expression. Just right-click the part of the code and choose Breakpoint > Insert breakpoint from the context menu.

2. Usable output window

Visual Studio output window filtering optionsThe output window is useful for debugging where breakpoints would be too invasive or interrupt flow but it’s pretty noisy.

Just right-click in the output window (make sure output is set to debug) and turn off the Module Load, Module Unload, Process Exit and Thread Exit to leave you with stuff you actually care about. Now Debug.WriteLine to your heart’s content.

You can also press CtrlS in the output window to save the contents.

3. Attach debugger to client and server (VS 2012)

It’s useful to have both server and client projects in a single solution so you only need one copy of Visual Studio running and don’t get lost alt-tabbing back and forth especially if they share common code such as a data model project.

One disadvantage is that the start-up project is the only one to get a debugger attached. If you encounter an exception it will show in your client not your server project.

That’s easily solved now. Right-click on the solution, choose properties and choose Multiple startup projects then select the Start action for the projects you need to attach to.

Visual Studio Solution properties dialog

4. Create a repro project template

If you’re responsible for a SDK or API create a simple application that uses your stuff in a small self-contained way. Then use File > Export template… to save it.

Now you can create a new project from your template whenever you need it with a few clicks. Even better make it available to users and testers so they can send you minimal repros.

5. Use the DebuggerDisplay attribute

By default the debugger will use ToString() for watch and auto windows which normally outputs class name. Even if you overrode ToString it’s probably not what somebody debugging wants to see at a glance.

Add DebuggerDisplay to your class with a simple expression to evaluate properties instead. e.g.:

[DebuggerDisplay("Order {ID,nq}")
class Order {
    public string ID { get { return id; } }

The “nq” prevents double-quotes from being emitted. You can also use methods here too but don’t do anything with subtle side-effects otherwise your observation of the subject will change its behavior and could cause weird issues.

6. Manage breakpoints

You set-up some interesting breakpoints and now you need to switch one-off for as it’s getting hit too much but you’ll need it again in a minute. If you remove the breakpoint you’ll have to come back and find it again.

Enter the much-overlooked Breakpoints window CtrlAltB. This will show all breakpoints you have set but crucially lets you disable them without unsetting them by simply removing the check-mark. Check it again to re-enable it.

Visual Studio breakpoints window

This window also provides the ability to quickly:

  • Condition when a breakpoint should occur
  • Hit count to see how often it is hit and to only break based on that count
  • Label a breakpoint to allow toggling on and off in batches
  • When Hit to put a message in the output window instead of actually breaking

7. Break on or output the caller information (.NET 4.5/Windows 8 Store)

There isn’t a global variable for the current method of the caller and getting the current stack can be a very slow operation.

One quick and simple trick is to add an extra optional string parameter to the method with the CallerMemberName attribute. e.g.

void MyFunction(string someValue, [CallerMemberName] string caller = null) {

Because it is an optional value you don’t need to modify any callers but you can now:

  1. Set a breakpoint condition inside DoSomething based on the caller variable
  2. Output the contents of caller to a log or output window

You can also use CallerLineNumber and CallerFilePath. Also remember that constructors, finalizers and operator overloads will display their underlying method names (.ctor, op_Equals etc).

8. See the value returned by a function (VS 2013, .NET 4.5.1/Windows 8.1 Store)

Visual Studio autos windowSometimes you want to see what a function returned but you can’t easily because you didn’t store the value because it was the input to another function.

This was added in VS 2013 but is incredibly easy to miss as you have to be in the right place at the right time. The right place is the Autos window and the right time is exactly the step that returned you to where the function was called from. You won’t see this before you call the function or while in the function. It’s there for a single step and looks like this:

The arrow icon indicates it’s a return value and it lets you know the name of the function alongside it.

Wrap up

I also can’t stress enough how useful having logs are for troubleshooting once the software leaves your machine but that’s a much bigger discussion than this one.

Am I missing some great debugging tips? Feel free to let me know below :)

PS: Michael Parshin has some great tips on debugging too.