5 blog posts tagged iPhone

Testing web sites with the iPhone SDK

Apple’s iPhone SDK is now available in beta format for free download (running your apps on a real iPhone is a one-time $99 charge).

The 2.1GB download contains the full Xcode 3.1 environment for Mac app development but also an extra 22MB of iPhone-specific SDK goodness including an iPhone simulator named Aspen Simulator (perhaps the code-name for iPhone). Whilst most of the iPhone’s apps are absent you can still access settings, photos, Safari and contacts.

iPod refresh and ring-tones

New colors. Zzzz.

iPod nano really is just a smaller version of the iPod now, full video and games (Vortex and two others included plus others available to buy) on a full metal stubby device that has a large 200ppi 2.0β€³ display. Now available in $149 4GB and $199 8GB models. Yummy.

True cost of the iPhone

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So you like the iPhone and think you’ll buy one?

If you live in the USA then thanks to Cingular’s exclusive multi-year deal if you want an iPhone and go with their cheapest voice-only plan at $39.99 a month (which you have to pay for 24 months) you can expect your iPhone to cost you (assuming you can get out of your current contract without penalty):

Apple Macworld misfires

So the Apple TV and iPhone are finally announced and visually impressive with a very refined user interface – but some of the technical specifications aren’t quite there.

First off the Apple TV tops out at 720p high-def – what!? For less than Apple TV’s $299 I can get an Xbox 360 that does video & audio streaming at 1080p. Sure the 360 is missing HDMI and the slick software but it does play state of the art 3D on-line games.