5 blog posts tagged iPhone

Testing web sites with the iPhone SDK

Apple’s iPhone SDK is now available in beta format for free download (running your apps on a real iPhone is a one-time $99 charge).

The 2.1GB download contains the full Xcode 3.1 environment for Mac app development but also an extra 22MB of iPhone-specific SDK goodness including an iPhone simulator named Aspen Simulator (perhaps the code-name for iPhone). Whilst most of the iPhone’s apps are absent you can still access settings, photos, Safari and contacts.

iPod refresh and ring-tones

New colors. Zzzz.

iPod nano really is just a smaller version of the iPod now, full video and games (Vortex and two others included plus others available to buy) on a full metal stubby device that has a large 200ppi 2.0″ display. Now available in $149 4GB and $199 8GB models. Yummy.

True cost of the iPhone

So you like the iPhone and think you’ll buy one?

If you live in the USA then thanks to Cingular’s exclusive multi-year deal if you want an iPhone and go with their cheapest voice-only plan at $39.99 a month (which you have to pay for 24 months) you can expect your iPhone to cost you (assuming you can get out of your current contract without penalty):

Apple Macworld misfires

So the Apple TV and iPhone are finally announced and visually impressive with a very refined user interface — but some of the technical specifications aren’t quite there.

First off the Apple TV tops out at 720p high-def — what!? For less than Apple TV’s $299 I can get an Xbox 360 that does video & audio streaming at 1080p. Sure the 360 is missing HDMI and the slick software but it does play state of the art 3D on-line games.