High Noon Reach for the skies.

This is my third attempt at a western wilderness woodblock font and it turned out quite well with the big blocky serifs. A bold version increases the vertical stroke which reduces the impact of the serif and removes some of the overshoot on horizontal strokes as there are, alas, no pixels left.

It seems so many games from the 80s went for just one of a handful of styles and these wilderness woodblocks were not one of them.

It works surprisingly well for headings and large blocks of prose even though the lower-case is in fact just a slightly height-trimmed set of capitals.

Can be seen in Bunslinger at High Noon.

Simulated usage