Beastly Look at it from another angle.

Everyone has inspirations in their life that shape their idea of art, and Shadow of the Beast (2 specifically) was one of mine. Seeing that gorgeous artwork and the music that dynamically changed as you progressed through the area changed my opinion of what computers could do.

I've tackled some of the styles before with Razor inspired more by the Psygnosis logo and Roger Dean logo, but this type is more inspired by the artwork in the game. The game itself does have a nice font, but it's quite different from this - perhaps I'll figure out a way of getting all those up online somewhere at a later date.

The small caps work well as special attention was given to keeping the M and W from touching other characters, and the lowercase is still quite readable and would work in an other-worldly low-tech scenario.

Simulated usage