The fires rained down on me from above.

Occasionally when working on a font I’ll struggle with a specific glyph and push it in different ways to find something that works. In desperation I’ll draw something very different from scratch and then try and push it towards the design. Sometimes the “very different” will lead to a font entirely on it’s own and that is where CannonFire came from.

It’s very angular, sharp in places with very distinctive uppercase and tight lowercase. As is often the case with narrower fonts you really could do with a proportional renderer here to get the characters much closer together.

It’s quite good for titles and options screens and you can use it for short runs of text. There is a bold variant and an “open” variant that opens up some of the counters.

Simulated usage
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