Blog posts page 32 of 45

Supplementing Boot Camp 1.1

This article is now out of date. Check Apple’s Boot Camp page for up-to-date information.

Boot Camp, for those that don’t already know, is a set of tools and drivers for getting Windows XP up on your Mac. The various components are:

The HTC TyTN smartphone reviewed

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For some time now I’ve been on the lookout to replace my aging Sony Ericsson P900 with something just as powerful but better equipped. With a keyboard high on my wish-list too the choice kept coming down to Danger’s Sidekick II, the Blackberry or the iMate K-Jam.

Reviews of the K-Jam suggested it was a little slow and the Sidekick II has been an age in coming. The Blackberry is a closed platform and looks like a cheap 90’s PDA.

Sony EyeToy on Windows

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I got a new silver Sony EyeToy for my birthday (along with the EyeToy 3 games, thanks Amy!) and found that it didn’t want to play with Windows.

The earlier black model worked just fine with a modified INF file and so it was back to notepad to slip in the required lines.

Equatable Weak References

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In a previous post I described a WeakReference<T>WeakReference<T> class for providing strongly-typed WeakReferenceWeakReference objects.

GitHub has the latest version of EquatableWeakReference<T>EquatableWeakReference<T>

MacBook Pro whine fix in 3 hours

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It’s been an odd couple of weeks for my MacBook Pro 15β€³.

First of all I find that my battery is one affected by a recall and so Apple send me a new battery complete with incorrect instructions on how to return.

Microsoft announces XNA for homebrew, score 1 for my prediction skills

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Over the last few months I’ve pieced together various snippets and hints from the web to come to the conclusion that Microsoft’s forthcoming XNA platform, specifically the XNA Framework version, would be available to home-brew developers and let them develop on the Xbox 360 – the first official home-brew since the PlayStation 1’s Net Yaroze!

Indeed I’ve been telling people in IRC and on forums that I believe this to be true. One friend, after messing with Managed DirectX2, told me if I was wrong about this I was in trouble. I went as so far to claim that it’s already tested and GarageGames Marble Blast Ultra was an XNA Framework title.